
- #RPG MAKER VX ACE FIRE EMBLEM BATTLE SYSTEM UPDATE#
- #RPG MAKER VX ACE FIRE EMBLEM BATTLE SYSTEM DOWNLOAD#
- #RPG MAKER VX ACE FIRE EMBLEM BATTLE SYSTEM WINDOWS#
However when it is enabled, the unit will try to move onto a space that land units can move to and will completely fly over the space you told them to move to.

Do you plan on making an add-on with a fog of war?ģ) I don't know if this was intentional or a glitch but when working on an event, if you enable the "Through" options in the event editor, your unit has the ability to pass through the terrain and you can have a flying unit. I have a few questions about updates and future add-ons.ġ) Do you plan to add a terrain advantage add-on? Like if your unit is in a certain terrain with trees, they gain +5 defense or if your unit is on sand, they lose -1 movement speed?Ģ) I remember you having a poll on the last thread about add-ons that should be included and one of the options was a fog of war mechanic. I've been working with your plugin for a while and I am having a really fun time messing with it. The basic structure seems similar (stat-based combat with sprites on a grid), but after experimenting for a long time I've had no such luck. ExpSystem.js: a small review of the rewards system įree for use in non-commercial or commercial projects. I've recently been playing through the GBA releases of Fire Emblem, and I'm wondering if it's possible to make a similar kind of game in VX Ace.BattlePreparation.js: to manage unit party before the battle.MouseSystem.js: add features for control with the mouse.
#RPG MAKER VX ACE FIRE EMBLEM BATTLE SYSTEM UPDATE#
With the 1.5 update allowing you to use VX Ace tiles seemlessly in MZ.
#RPG MAKER VX ACE FIRE EMBLEM BATTLE SYSTEM WINDOWS#
#RPG MAKER VX ACE FIRE EMBLEM BATTLE SYSTEM DOWNLOAD#
You can download the system on my GitHub page. GubiD's Tactical Battle System (GTBS) for VX Ace: Not particularly FE style, nor is it just something you can just plug in and use without a little required reading, but it's much easier than hacking.

Call enemy reinforcements, write dialogs, add chests, and more.
